Devlog
- May 07, 2020 by VeerleZ#gamedev, #dae, #gameproject, #indie, #scifi, #updateThis week, we entered the polishing week. We had our main features in the game and now needed to start refining what we had. There were still a couple of things art-wise that needed to be added: We ma... Continue reading
- April 23, 2020 by VeerleZ#production, #wip, #workinprogress, #gamedev, #sprint3We entered the 3rd sprint of our project, and have most of the basics down! So far, art wise, we have a decorated level, vegetation, characters, enemies, weapons, a spaceship, shaders, and some fx's... Continue reading
- April 02, 2020 by VeerleZ#production, #gamedev, #development, #dae, #howestdaeThis week we have made a lot of mileage on the level and it's decoration! We noticed that the level still felt too plain and needed lots more vegetation, lush colors and more variety in plant sizes. A... Continue reading